The CEO of Sony Interactive Entertainment has revealed that the company’s planned acquisition of Halo developer Bungie is another step in the format holder becoming more multiplatform.
Kenichiro Yoshida said during a corporate strategy meeting earlier today that snapping up Bungie, who in more recent years worked on the shared-world shooter Destiny, will also prove instrumental in improving Sony’s live game services.
We believe it will be a catalyst to enhance our live game services capabilities. Our acquisition of Bungie also represents a major step forward in becoming more multiplatform.
Sony’s plans to acquire Bungie were announced back in January, with the deal being worth $3.6 billion. The PlayStation console maker said that the Destiny developer would function as “an independent subsidiary” and will not abandon multiplatform releases.
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Bungie is still supporting Destiny 2 and this doesn’t look set to stop anytime soon. Beyond that, the company is also planning to release a new IP by 2025.
[Source – VGC]