If you don’t know how to refuse people, your psychotherapist may offer you to play Say No! More. Indeed, it’s a really good game if you couldn’t refuse. In the gaming process, the game reveals not just as a training manual with a certain message, but also as a funny story about the important things with a fair amount of irony. The entire gameplay is built around simply pressing four buttons so that the character says the word “no” to everyone he meets with different intonations and moods – depending on the situation and your preferences.
How Does It Work?
This simple gameplay works great for a funny story about how you can change the world for the better by simply locking yourself into your desires and refusing everyone. Sounds gloomy, but Say No! More serves it up with humor. For instance, if you have a gambling addiction and couldn’t refuse any no deposit bonus, this is an excellent simulator for you to train your endurance.
The Plot of the Game
The main character is a young and insecure trainee. He comes to a large company with the antithetical name, Say Yes! More. There is an evil and overbearing director, cunning managers, and sycophantic leaders. At first, the main hero is not respected in every possible way, hiding a bad attitude behind the positive slogans of the company. However, suddenly a cassette with comical motivational training from a “real spiritual guru” appears in the trainee’s hands.
Now no one can force the hero to take photocopies, fill out reports, borrow money or miss his lunch. Now he knows how to say the word “no” and knows when to use it. Having been refused, arrogant colleagues or leaders fall into confusion and quickly retreat, and sometimes even scatter to the sides, like Agent Smiths from Neo’s blows in the second “Matrix”.
Gradually, the tasks become more difficult, and the opponents become stronger. A simple “no” is no longer enough for them – they need more powerful refusal techniques. For example, a mockery refusal, a loud cry (everything around will collapse), or a lazy refusal. Go through the options depending on the situation. For example, when you are asked to take out someone’s trash, it’s always nice to say no “thoughtfully” so that the opponent looks like you’re about to agree. This will make him more upset.
In Conclusion
Naturally, Say No! More is more ironic about real-life situations, rather than prompting you to blindly follow the textbook. The game wants you to look at yourself from the outside and rethink your behavior with the help of humor. After all, it’s always an enjoyable way to laugh at problems – that’s how they become smaller and less significant.
The authors in funny sketch scenes unobtrusively advise taking rejection easier. There is nothing wrong with this: if someone becomes impudent, nothing will happen to him from the word “no”. Sometimes, it’s just fun to say no.